When on the World Map, click the Icon, top left, to open the overview window You may also receive Rune Shards and Broken Shards.Ĭollect Tournament Points from each Tournament Province together with your Fellows for even more rewards! See yourįellowship Progress in the Fellowship window, Tournament tab. For each completed Encounter you will also receive a certain amount of Relics, Knowledge Points and Enchantments.Each solved Encounter will give you Tournament Points as a reward.Each Tournament Province has 6 levels, with 1 Tournament Encounter to solve per level.This rotates every week through Marble, Steel, Planks, Crystal, Scrolls, Silk, Elixir, Magic Dust and Gems. Their production will substitute the 1-day and 2-day option, the 3h and 9h option for the original Goods production will remain.Starting Tournaments : all info below taken for Elvenar wiki pagesĮvery week, Tournaments take place in your solved Provinces of one Goods type. Sentient Goods can be produced in your manufacturies of level 24 and above. Now, with the past of the land mostly uncovered, the remaining questions - What happened to the Elvenar - and how are the Humans and Elves related to them? Are they truly their direct ancestors? and this is how the player's journey started. After centuries of recovering, the land was finally fertile enough again for you to settle on. Other races like the Sorcerers and the Elementals are not originally from Elvenar and can be regarded as visitors from distant lands or even alternate dimensions. Of the original Elvenar races, only the Woodelves, protected by their strong magic power, survived the big drought, hidden deep in the forests that were not attractive spots for the Amuni to settle on. At the end of their destructive journey, even the Amuni couldn't find fertile land anymore to settle on, so they decided to take a deep slumber in their giant monument waiting for the land to recover. This guest race reveals a big chunk of the Elvenar background story and answers many questions about the history of this land. will this also be your fate? Or can a combined effort of knowledge and trust between all the different cultures of Elvenar convince the Amuni to learn how to live in harmony with nature? This leads to the extinction of the cultures that depend on fertile plains, like the Halflings, the Fairies and the Dwarves. The Amuni then move on to new, still fertile land, using their knowledge and power to displace and even expel other races from their land. No life can prosper on a ground they set a foot on. This kind of arrogance also leads them to ignore the fact that their lifestyle and technologies cause some serious environmental issues.īasically: The Amuni settle on fertile land, consume all the water until the land becomes a desert. Seeing you instead of the Elvenar just reinforces their belief that their culture prevailed in the end. They are maybe as close to a god-like race as the Elvenar were, and thus they are quite convinced about their culture and their way of handling things. It doesn't take long until the first creatures come out of this monument, introducing themselves as "the Amuni": a very highly developed ancient culture that worship a cat-like god they call Bastet. The Halflings are immediately alarmed because they have seen something like this before. Unexpectedly though, the first thing you will dig up in your city is a strange monument, which seems to dry out the ground and create sand all around its area. In your search for the forgotten past of your ancestors, the Elvenar, you decide to dig deeper.
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